Sunday, 9 October 2016

Research - Mazes

Ten video games which involve mazes:

Unicursal:

  • Super Mario Bros. series (Design)
  • Gran Turismo series (Design)
  • Uncharted (Design)
  • Grow Home (Design)
  • Tomb Raider (Design)

Multicursal

  • The Stanley Parable (Design & narrative)
  • Overwatch (Design)
  • Dishonored (Design & narrative)
  • Life is Strange (Narrative)
  • Grow Up (Design)
Looking at this list, I found it interesting that many unicursal games are fairly old titles, and as games have progressed they have started to move more towards a multicursal route in terms of both design and narrative.

Game pitch

A third person traversal game about a person escaping from their unfulfilling life. The game begins as a unicursal maze, with the player following the character through their linear routine, but starts to open up into multiple paths which lead to different decisions - some are dead ends, but some allow the character to become successful and happy on a new path. Some routes are harder than others and may require skill, logic or perseverance to continue on. There is always the option for the player to stick to the same path throughout, in which case the maze will remain grey and undecorated, whereas if they take a different route the maze's appearance will change with regards to things like colour palette, architecture and objects which appear. 

No comments:

Post a Comment