Low-Poly Model
I had to very carefully plan my time this week to make sure everything was going to be completed, after the setbacks I had last week. Thankfully, I found the rigging and animating process much faster than last time, having completed it once already. As before, I used a mix of tutorials depending on which sections were relevant to my model as well as asking tutor advice where appropriate, and with some minor issues (documented below) due to accidentally double skinning the model as well as some errors I took one and a half days to rig the model and another one to animate.
I used the remaining half of the Wednesday to put together my showreel, which I created using Marmoset Toolbag and Adobe Premier. Below is an example reel of both my models in situ, followed by the final showreel that I will be submitting for the exhibition.
Wax Model
This week we added the latissimus dorsi, pectoral muscles, and deltoids. I also made some changes to the serratus muscles to bring them in line with where they should be and cover up the last of the exposed ribs.
Unfortunately we didn't have time to finish the model in the time available, however extra sessions have been organised for after the submission date in order to complete it. I really want to have the model as complete as possible as I think it's going to be an incredibly valuable reference to have in the future. The actual process of making it has been extremely interesting and very informative, too, and I've learned a huge amount over the last several months.




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